![swg an empire divided swg an empire divided](http://assets2.ignimgs.com/2004/08/31/star-wars-galaxies-an-empire-divided-20040831030318657-923409.jpg)
Light speed aside, there are two other SWG expansions with potential for inclusion in the modded game. But even after all these years, SWG hasn't lost its appeal.” “The biggest challenge, after almost 15 years, is keeping people interested in the project – both those involved in the development and those supporting it.
![swg an empire divided swg an empire divided](https://cdn.mos.cms.futurecdn.net/auA4nsajbdaH5XpkCuGj39.jpg)
But there are other challenges, from the team itself to the funding of their servers. If the project gains more users or too much of a large profile, they could easily receive a cease and desist. Of course, the Death Star hanging over the whole endeavor is still Disney. “We have to start somewhere – and because of the nature of the project, we don’t have an ETA.”
![swg an empire divided swg an empire divided](https://www.gamespot.com/a/uploads/original/gamespot/images/2005/305/reviews/696936-468222_20051102_003.jpg)
#SWG AN EMPIRE DIVIDED UPDATE#
Work started on the update in 2011, though Vlada stresses it’s still “groundwork” at this point. There have been efforts to incorporate the update, made somewhat possible by the fact the expansion was released on disc as well as digitally, making it simpler to find the essential files to merge it with SWGEmu. It was almost a precursor to No Man’s Sky – though naturally not of the same scope – where you could fly around random parts of space, and then find yourself at a planet of your choosing. This was where a player could purchase a spaceship, and freely launch themselves into space. Jump to Lightspeed was the first expansion to the game released in October of 2004, and one that was hinted to during Galaxies’ development. Now that a player can freely jump into the game and master most of the professions that were given back in 2003, there’s now a new frontier for them to meet: space. The main challenges still facing the team are, first, maintaining the stability of the server, and second, integrating the ‘Jump to Lightspeed’ Expansion. So if we wanted to play the game we loved again, the way it was originally meant to be played, we would have to remake it ourselves.” It all started because many players didn't like the direction the game was being taken. “The SWGEmu project began on December 24, 2004. I spoke with a staff member of SWGEmu using the name ‘Vlada’, regarding its history and where they aim for it to go: But how did it come about? The first step into a larger world Of course, it should be noted that SWGEmu is in no way sanctioned by LucasArts/Disney, but rather entirely the result of the efforts of fans from long ago. Before the Combat Upgrade, before the NGE, before the dark times. As I clicked on ‘LaunchPad’, the music from Empire Strikes Back began again, and I was suddenly transported to 2004.
#SWG AN EMPIRE DIVIDED INSTALL#
The original installation disks were needed to install the game on my PC again, which were only a quick eBay purchase away. You see so many people on fan-forums trying to revive a classic game, teasing a few screenshots throughout a staggered development and no eventual release.īut here was the real deal. Wanting to discover any veterans of the game, I came across the project and I’ve been dipping in and out of it ever since. This project was ‘SWGEmu’, an emulated version of the original 2003 title I first discovered on Reddit around a year ago.